Live player android11/12/2023 New graphics capabilitiesĬustom meshes with vertex and fragment shaders - Android 14 adds support for custom meshes, which can be defined as triangles or triangle strips, and can, optionally, be indexed. Lossless USB audio - Android 14 devices can support lossless audio formats for audiophile-level experiences over USB wired headsets. Zoom, Focus, Postview, and more in Camera Extensions - Android 14 upgrades and improves Camera Extensions, allowing apps to handle longer processing times, enabling improved images using compute-intensive algorithms like low-light photography on supported devices. The format is fully backward-compatible with JPEG, allowing apps to seamlessly interoperate with HDR images. Ultra HDR for images - Android 14 adds support for 10-bit high dynamic range (HDR) images, with support for the Ultra HDR image format. A non-linear font scaling curve is automatically applied to ensure that text that is already large enough doesn’t increase at the same rate as smaller text. Previously, the maximum font size scale on Pixel devices was 130%. CustomizationĬustomization is at the core of Android's DNA, and Android 14 continues our commitment to enabling Android users to tune their experience around their individual needs, including enhanced accessibility and internationalization features.īigger fonts with non-linear scaling – Starting in Android 14, users will be able to scale up their font to 200%. In Android 14, ART includes optimizations that reduce code size by an average of 9.3% without impacting performance. Code size is one of the key metrics we look at smaller generated files are better for memory (both RAM and storage). Improving the Android Runtime (ART) has a huge impact on the Android user-experience. This work effectively improves both power usage and overall app startup times. Cold startups are slow compared to warm startups and they are expensive in terms of power. On 8GB devices, the beta group saw 20% fewer cold app starts, and on 12GB devices it was over 30% fewer. With cached app and broadcast optimizations In Android 14, we were able to increase long-standing limits on the maximum number of cached applications in the platform, leading to a reduction in cold app starts that scales by the RAM present on the device. not get CPU time), we adjusted how apps receive context-registered broadcasts once they go into a cached state they may be queued, and repeating ones, such as BATTERY_CHANGED, may be merged into one broadcast. To keep frozen applications frozen longer (i.e. Thus, background work is disallowed outside of conventional Android app lifecycle APIs such as foreground services, JobScheduler, or WorkManager. In Android 14 Beta populations, we see that cached processes consume up to 50% less CPU cycles as compared to Android 13 public devices. In Android 14, we freeze cached applications after a short period of time, giving them 0 CPU time. Prior to Android 14, cached applications were allowed to run somewhat unconstrained. Performance and EfficiencyĪ big focus of Android 14 was on improving the performance and efficiency of the platform. For a complete list of all of the Android 14 changes, visit the Android 14 developer site. This post covers a selection of Android 14 changes that have the most developer impact. Making Android work well for each and every one of the billions of Android users is a collaborative process between us, Android hardware manufacturers, and you, our developer community. Thank you for taking the time to take Android 14 for an early spin though our developer preview and beta programs, sharing your feedback, and making sure your apps deliver a great experience on Android 14. Android 14 is designed to improve your productivity as developers while enhancing performance, privacy, security, and customization for users.Īndroid 14 is rolling out to select Pixel devices starting today, and will be available later this year on some of your favorite devices from Samsung Galaxy, iQOO, Nothing, OnePlus, Oppo, Realme, Sharp, Sony, Tecno, vivo and Xiaomi. Today we're releasing Android 14 and pushing the Android 14 source to the Android Open Source Project (AOSP).
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